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Sony files AI ‘auto-play’ which could tackle in-game grinding

DATE POSTED:April 24, 2024
An image depicting two people, a woman on the left and a man on the right, sitting in bean bag chairs and enthusiastically using VR headsets. They appear to be engaging in an immersive experience, with their hands raised in excitement and expressions of joy. Behind them is a grayscale, outdoor mountain scene featuring a large statue, possibly from a game. Overlaid on the image are bright blue, connected nodes and lines of a graph, as well as a white, abstract design incorporating a circular pattern and a stylized face in the center. The design suggests a technological or digital theme, possibly representing data, AI, or network connections. Sony files auto-play patent allowing AI to take control during grinding moments

Sony has filed a patent for an auto-play feature, which allows AI to take the wheel for those monotonous grinding moments in video games.

The patent, aligning with the trend of other companies transitioning to AI as it increasingly integrates into business models, has the potential to revolutionize the way players game.

Sony states the aim isn’t to fully automate gameplay or make it easy to win challenges. As outlined in their patent, Sony intends for the AI autoplay feature to serve as an alternative for players who prefer to bypass “grinding content.”

Despite developers’ efforts to create exciting video games, certain players may find specific sections less thrilling, especially when tasked with repetitive actions or when trying to finish quests they don’t like and find mundane.

Hence in the patent, they add: “Each of these scenarios can adversely impact a player’s enjoyment of the video game. It is in this context that embodiments arise.”

The Japanese company indicates that the new mode will leverage user data to copy the player’s style as it carries out tasks. Each player’s auto-play mode is expected to be personalized, mimicking player control.

After Sony’s auto-play mode finishes its designated tasks, it will then prompt the player to resume manual control of the game. At this point, the player can choose to dive back into the action or let auto-play continue advancing through the game.

A patent filing doesn’t necessarily mean it’ll be integrated into Sony hardware, but it may be implemented into multiplayer games down the line.

Players’ reactions to Sony’s AI autoplay mode

However, some gamers have found the move controversial and “absurd,” equating it to cheating.

“If you really want to experience the plot and the vibe of the game but don’t jive with the gameplay, and don’t want to gamble on watching a streamer play it, that type of thing,” one person said on a Reddit thread.

Sony Patents ‘Auto-Play’ Game Mode
byu/Diamond_Guy_666 ingaming

Another person responded: “We had a similar system 30 years ago called ‘cheat codes.’”

Conversely, a user said it could be seen as an “assisted play mode,” allowing non-gamers to “enjoy a game like a movie without just watching it.”

The general theme of the Reddit discussion revolves around concerns about games becoming too easy.

As of now, Sony has not publicly announced any details about auto-play. Their plans to develop and integrate such a feature remain undisclosed.

Featured image: Canva

The post Sony files AI ‘auto-play’ which could tackle in-game grinding appeared first on ReadWrite.